BOTW's Most Annoying Enemies That Shouldn't Return In Zelda: TOTK
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Ocarina of Time is often considered to be the definitive Zelda game as it introduced much of the series’ most important lore while simultaneously splitting its timeline. Ocarina ’s use of time travel via the Ocarina of Time, the Master Sword, and the Door of Time opened the path to the Sacred Realm, allowing Ganondorf to enter and claim the Triforce. Depending on the outcome of Link’s final battle against Demon King Ganon, the timeline splits into three distinct branches, any of which could be relevant again in TO
Skulltulas are a spider-like enemy that debuted in Ocarina of Time . They have hard shells on their backs that have the appearance of skulls. Skulltulas typically ambush Link by hiding in the shadows and making sneak attacks, and in OoT and Majora's Mask , some were even invisible. Besides the standard variety, there are three other versions: the Big Skulltula, a larger version only found in OoT , the Gold Skulltula that drops tokens Link can trade for items in OoT and Majora's Mask , and the Walltula, a smaller variety that hangs on vi
The latest ability to be revealed for Tears of the Kingdom is a mechanical, bird-like glider. This was shown for only a few seconds in the latest trailer, where Link landed on it from a skydive and gently glided over Hyrule. Unlike the other powers revealed so far, there's no evidence that this is connected to Link's new arm. It also doesn't look like it's of Sheikah make, as it's quite different from their other automatons such as the Guardians and Divine Bea
In Breath of the Wild , Link has a variety of abilities at his disposal to help him navigate the world and defeat his enemies. The majority of these come from the Sheikah Slate, a mystical artifact left to him research by the staff of zeldatearshub.com Princess Zelda. With it, he can create bombs, manipulate metal, freeze water into climbable pillars, and even stop time for enemies or inanimate objects. Other powers come from the spirits of his friends, the former Champions who lost their lives fighting Calamity Ganon 100 years prior. From what's been shown of Tears of the Kingdom so far, it's uncertain if these powers will return, but thankfully there will be others to take their pl
Another of Link's new abilities in Tears of the Kingdom is something that will allow him to return objects to a previous position. This power also comes from Link's new arm in the BOTW sequel , and has been shown twice so far. The first time was in the E3 2021 trailer, where Link used it to send a spiked ball back at some enemies, and the second was in the latest Tears of the Kingdom trailer, where he used it to ride a large rock up through the air. Both times, the world turned black-and-white, but everything continued to move around the affected object. This ability looks very similar to BOTW 's Stasis and serves a similar function, and it's possible that it's a new or advanced form of
Some of the new abilities that Link will use in **The Legend of Zelda: Tears of the Kingdom ** have been revealed, and they look like they will be quite good and fun to use. There may also be more abilities revealed in the time leading up to release, in addition to the ones that players won't see until they actually pick up the game and possible changes to some of Link's returning BOTW abilities . TOTK releases next year on May 12, so there's plenty of time to reveal more of the powers Link will wield on his new adventure through Hyr
The glider's reveal confirmed the popular TOTK fan theory that Link would have some form of flying mount to navigate the various floating islands, similar to Skyward Sword 's Loftwings. Unlike a Loftwing, however, players may not be able to truly fly with the mechanical glider, as it has no obvious means of self-propulsion. It could be that they'll only be able to glide with it as a floating platform, giving it a similar purpose to the regular glider but presumably without the cost of consuming stamina. It appears that it will be extremely useful for exploring Hyrule - especially its floating islands - and could be of help in solving some _The Legend of Zelda: Tears of the Kingdom _ puzzles, but may have little to no function in com
If Skulltulas were to come to TOTK , they hopefully wouldn't ambush Link as they do in other games. Having a spider with a skull on its back jump out from the shadows is terrifying, and may leave players regretting their decision to explore BOTW 2 's cave areas. A good way to make Skulltulas more bearable could be for TOTK to take away their protective shell and have them act like Keese in that they can hide but reveal themselves before attacking - though hopefully they wouldn't also swarm like Keese can - and that they'd both be one-hit enemies that pose little threat. Given the floating islands, it's even possible that they would ride on Keese or be carried by them if they took this f
The story of Zelda follows the reincarnations of the Goddess and her Chosen Hero as they rise time and time again to protect their kingdom from Ganon’s malice. Their struggles to protect and wield the Triforce throughout Hyrule’s history give way to new legends in each era of the timeline, creating a centuries-long story spanning countless generations. Unfortunately, Link and Zelda’s frequent use of time travel has resulted in a deeply fractured and somewhat confusing timeline, making it difficult to figure out which games are most relevant to its overarching narrat
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