Games We Are Thankful For In 2020

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댓글 0건 조회 66회 작성일 25-11-22 05:49

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Since Eula has an 80-cost Burst and very few Cryo sources of her own to charge it, running Eula alongside another Cryo character, or Cryo "battery," can be useful . Diona is the first character that comes to mind for this position since she can heal and shield as well, but Rosaria and Kaeya are solid substituti

My normal taste in games leans towards arcade and action, but this year has been one where the extra focus to hone in on pinpoint-perfect reflexes just hasn't been as available as I'd like. Instead I've been taking it easy, using gaming as a way to relax and escape into a more manageable world. The game that I'm thankful for this year is SnowRunner, which doesn't have an enemy anywhere in the whole world but instead requires the player to use its tools to complete a huge series of jobs across hostile terrain. While sorting out the controls takes some effort, once learned there are a huge amount of tools available to tackle even the roughest wilderness. Mountain tracks carved by streams, muddy bogs, rivers frozen solid and snowdrifts that even the highest-traction tires can't get a grip on all stand in the way of delivering Cargo to Place. You can tackle the challenges with brute force, careful plotting of the optimal route or relying on the winch to basically drag the truck to the goal, but there's always a way if you're patient enough. Few events are timed and just about everything is optional if you decide that a particular job feels like a bit much. There's pressure in navigating the tougher areas, of course, but otherwise SnowRunner is a game of choosing a task and tackling it however you like, driving across the beauty of a wilderness that's just barely been touched by humans. It's challenging, sure, but also relaxing and satisfying, and I'm thankful there are games that let me unwind into a simpler, more-focused world.


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Jean is one of the most popular characters in Genshin Impact , and frankly, it's easy to see why. Aside from her obvious appearance as an Anemo Sword user, she boasts powerful healing abilities, and stands firm as one of the best five-star characters to have in your party. If you need a strong and capable healer, Jean is your girl, and in this guide we're going to break down the exact builds you need to make the most of


As soon as Eula activates her Elemental Burst, you have a mere seven seconds to charge its Lightfall Sword, meaning you’ll want to know how to do this as quickly as possible. Following the sequence of [Tap Skill >Burst >Four Normal Attacks >Hold Skill >Four Normal Attacks] ** will generally grant you the highest stacks and thus the most Burst damage. However, if you have Eula’s First Constellation , you might be better off doing [Hold Skill >Burst >Four Normal Attacks >Tap Skill >Four Normal Attacks] ** in order to take advantage of the increased Physical DMG for the entire seque

Choosing a game to be thankful for in 2020 can be tricky. Given the current state of the world and how many of us are looking for ways to keep occupied while cooped up, I feel like we should be thankful for virtually any good, engaging games. But the one that I was thankful for the most is a game that felt optimistic, warm, comforting and colorful. Even if said game is about ferrying the souls of the dead towards the afterlife. I am, of course, referring to Thunder Lotus' Spiritfarer. Aside from being a possible GOTY contender in general, Spiritfarer hit a certain sweet spot for me, not only giving me the freedom to craft an insane ship filled with tons of activities and giving me an open world to explore, but also providing one of the year's best casts of characters. Azul, Gustav, Stanley...all of them were a blast to hang out with and I truly felt a bond between them as I learned more about their stories. It got to the point where I actually purchased the art book because I heard it had more info about them, and once I learned what not only went into their backstories, but how the world around them is all Related Homepag to everyone and Stella in various ways, and the absolute tons of metaphorical layers that went into everything, I couldn't stop thinking about Spiritfarer for the longest time, about how what I thought were small bits suddenly had much more meaning. And all of this is just so refreshing. In a year where other games try to attempt drama by being continuously blunt, bleak and depressing by presenting horrible situation after horrible situation to the point where it almost cartoonishly feels like award bait and you stop caring about everyone in the plot, Spiritfarer decided to go hard in the opposite direction. Vibrant landscapes, cute animal characters who just want to hang out with you, a vast ocean filled with magical adventures...all of this means that when the emotional moments reveal themselves in a natural way and do hit, they hit hard. Spiritfarer never stops being comforting as a whole, but it deals with the themes of death and how everyone approaches them in such a beautiful, mature fashion. It's a brilliant bit of fantasy with the year's best writing and it's something we all need right now.

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